Every Geometry Dash Level in Order, With Its Difficulty and Song
Published · Updated · 3 min read

Geometry Dash's official campaign is 22 levels long, and it is built as a difficulty curve: each one introduces something, the next one assumes you learned it. Here is the full list in order, with its difficulty rating, its song, and what it is actually teaching you.
The main 22
| # | Level | Difficulty | Song |
|---|---|---|---|
| 1 | Stereo Madness | Easy | ForeverBound |
| 2 | Back On Track | Easy | DJVI |
| 3 | Polargeist | Normal | Step |
| 4 | Dry Out | Normal | DJVI |
| 5 | Base After Base | Hard | DJVI |
| 6 | Can't Let Go | Hard | DJVI |
| 7 | Jumper | Harder | Waterflame |
| 8 | Time Machine | Harder | Waterflame |
| 9 | Cycles | Harder | DJVI |
| 10 | xStep | Insane | DJVI |
| 11 | Clutterfunk | Insane | Waterflame |
| 12 | Theory of Everything | Insane | DJ-Nate |
| 13 | Electroman Adventures | Insane | Waterflame |
| 14 | Clubstep | Demon | DJ-Nate |
| 15 | Electrodynamix | Insane | DJ-Nate |
| 16 | Hexagon Force | Insane | Waterflame |
| 17 | Blast Processing | Harder | Waterflame |
| 18 | Theory of Everything 2 | Demon | DJ-Nate |
| 19 | Geometrical Dominator | Harder | Waterflame |
| 20 | Deadlocked | Demon | F-777 |
| 21 | Fingerdash | Insane | MDK |
| 22 | Dash | Insane | MDK |
One more sits outside that run: The Challenge, the short secret level unlocked from the Vault of Secrets — Hard, and worth three stars, not the Demon it is often called. Every value above, plus the star rewards and all sixty-six secret coin percentages, is in the full level table.
What each block of levels teaches
1–4: the cube and the ship
Stereo Madness through Dry Out is a tutorial that never says it is one. Stereo Madness has both the cube and the ship, Polargeist adds the yellow jump ring (now called an orb), and Dry Out brings in gravity changes on the main route. If these are hard, try jumping to the beat rather than by sight.
5–9: the ball and the first real rhythm
Base After Base, Can't Let Go and Jumper use the same cube and ship with tighter timing, and Time Machine adds the mirror portal. Cycles introduces the ball, where each press flips gravity instead of jumping, so it takes some getting used to.
10–13: speed, and the first wall
xStep is the first Insane. Clutterfunk adds size portals on top of the ball and the mirror, and Theory of Everything adds the UFO. The wave does not arrive until Blast Processing at 17, so wave practice will not help here. If one of these stops you, use practice mode: clear the section you keep dying on several times, then join it to the part before it.
14–17: the first demon
Clubstep is the first Demon, and it takes 10 secret coins to unlock. Electrodynamix after it is one of only three official levels with the very-fast portal. Hexagon Force adds dual mode, where you control two icons at once. Blast Processing is rated lower than the levels around it, at Harder, and it is where the wave first appears.
18–22: the end
Theory of Everything 2 needs 20 secret coins and Deadlocked needs 30. Geometrical Dominator between them adds the robot. Deadlocked takes about 99 seconds, uses very-fast portals, and has a very-fast dual wave from 72% to 76% before a cube finish; the game counts it as an Easy Demon in profile stats, and at 15 stars it pays the most of any official level. Fingerdash (2.1) adds the spider, and Dash (2.2) closes the campaign with the swing.
What order should you actually play them in?
The listed order, with one exception: skip Clubstep the first time you reach it, since you may not have the 10 coins yet. Play 15, 16, 17 and 19, then come back with more practice and more coins. Theory of Everything 2 at 18 is locked behind 20 coins, so it waits too.
Which of these can you play in a browser?
The Lite build on our home page, an unofficial Unity remake, has the first 15 levels, Stereo Madness through Electrodynamix. The Scratch port has three levels. The spin-offs are a separate list: our Scratch ports of Meltdown and SubZero have three levels each.
The free Lite app on phones goes further than either: 21 of the 22 main levels, up to Fingerdash, according to the Geometry Dash wiki.
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