The Hardest Geometry Dash Levels Ever Beaten, from Bloodbath to GRIEF
Published · Updated · 4 min read

As of November 2026, the hardest beaten Geometry Dash level is GRIEF, hosted by icedcave and verified by Doggie on 5 October 2026 after 436,879 attempts. That ranking comes from the Demonlist, a community ladder of player-made levels. It is not an official RobTop list, and it changes whenever a new level is placed. The official campaign ends at Deadlocked and Dash, far below any of these.
The current top 5
- GRIEF by icedcave
- Artemis 13 by mvngo, placed on 18 October 2026
- Society by Neomarbilan
- Thinking Space II by CairoX
- Amethyst by Mist
GRIEF is 2 minutes 46 seconds long and is built mostly around the wave, with ship, cube, UFO and ball sections as well. It took the top spot from Society the same day it was rated. Tidal Wave, which held #1 for about 15 months, now sits at #7.
How the number one spot has moved
These are the landmarks, not every level that has held the spot.
| Level | Reached #1 | Host | Verifier | Verifier's attempts |
|---|---|---|---|---|
| Bloodbath | August 2015 | Riot | Riot | Over 25,000 |
| Sonic Wave | Late 2016 to January 2017 | Cyclic | Sunix | About 35,000 |
| Bloodlust | February 2018 | Manix648 | knobbelboy | Not checked |
| Zodiac | March 2019 | Bianox | Technical | Not checked |
| Acheron | October 2022 | ryamu | Zoink | 72,808 |
| Tidal Wave | February 2024 | OniLink | Zoink | 49,534 |
| Amethyst | June 2025 | Mist | wPopoff | About 115,000 |
| Thinking Space II | September 2025 | CairoX, DrCuber, NineDice | Zoink | Not checked |
| Society | June 2026 | Neomarbilan | wPopoff | About 75,000 |
| GRIEF | October 2026 | icedcave | Doggie | 436,879 |
Cataclysm and Bloodbath (2015)
Ggb0y's Cataclysm, published in January 2015, was counted among the hardest levels in the game when it came out. Today the wiki calls it one of the easiest Extreme Demons and a common first one to try.
Bloodbath replaced it on 12 August 2015. It was a collaboration hosted by Riot, who verified it after more than 25,000 attempts. It opens with a ship sequence carried over from Cataclysm and later has dual-cube sections. It fell into the Demonlist's Legacy List in January 2021, so it is well below the main list now. Our Bloodbath page covers it in more detail.
Sonic Wave (2016)
Cyclic's Sonic Wave is a hard remake of Nine Circles, and Sunix verified it on 25 November 2016. Its wave sections have very tight gaps. It moved to the Legacy List in October 2023.
Bloodlust and Zodiac (2018–2019)
Bloodlust is a harder, longer remake of Bloodbath. It went straight to #1 and stayed there for 383 days, until Zodiac took over on 9 March 2019. Zodiac runs for 3 minutes 14 seconds, and its second half is known for hard chokepoints, including a frame-perfect orb timing at 79%. Technical completed it legitimately on 9 April 2019.
Tidal Wave (2024–2025)
Zoink verified Tidal Wave on 9 September 2023, and it reached #1 when it was rated on 18 February 2024. It held the spot for about 15 months. It lasts 3 minutes 1 second, mostly in fast wave sequences, with cube, ship and UFO parts too. Amethyst replaced it in June 2025.
What "hard" means at that level
Three different things, and levels mix them differently:
- Timing windows. How many frames you have to land a press. Two frames at 60fps is about 33 milliseconds, and a frame-perfect input leaves one.
- Steering load. How long you have to hold a precise line, mostly in wave sections. Tidal Wave and GRIEF both lean on this.
- Rate. How fast you have to click through spam segments. Check your own number before you assume it is not the problem.
How anyone beats these
The usual process is mostly bookkeeping:
- Split the level into segments of a few seconds each.
- Practise each segment in practice mode until you can clear it several times in a row.
- Chain adjacent segments into runs of ten seconds, then twenty.
- Only then start real attempts, and expect thousands.
The table shows how far that goes: verifiers now spend tens of thousands of attempts, and GRIEF took over 400,000.
Can you play any of these in a browser?
No. These are community levels stored on RobTop's servers, so you need the paid game to search for and play them. Any page advertising "Bloodbath unblocked" is showing you something else.
A browser can still help you train. The wave trainer isolates the skill that matters most in Tidal Wave and GRIEF, and our SubZero port includes Power Trip, the hardest level in that spin-off.
Checked on 7 November 2026 against the Demonlist page on the Geometry Dash wiki and the wiki's page for each level. The wiki's dates sometimes differ by a day, so the table gives months. We could not open the Pointercrate list directly, and it may have changed since.
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